function SBGUIPlayerJoined(%msgType, %msgString, %clientName, 
                      %clientId, %guid, %score, %kills, 
                      %deaths, %isAI, %isAdmin, %isSuperAdmin)
{
   ScoreBoardGUI.addPlayer(%clientId, %clientName, 0, %kills, deaths);
}

function SBGUIPlayerLeft(%msgType, %msgString, %clientName, %clientId)
{
   ScoreBoardGUI.removePlayer(%clientId);
}

function SBGUIScoreChanged(%msgType, %msgString, %clientName, 
                                          %kills, %deaths, %clientId)
{
   ScoreBoardGUI.updatePlayer(%clientId, "null", %kills, %deaths);
}

function SBGUICoinPickup(%msgType, %msgString, %clientName, 
                                  %clientId, %score, %kills, %deaths)
{
   ScoreBoardGUI.updatePlayer(%clientId, %score, %kills, %deaths);
}